A Guide to the German Games Industry

The English-language publication The German Games Industry provides a comprehensive overview of, and promotes investment in, Germany as a games location. It includes data on the German gaming market, e-sports clubs, game developers and other actors in the games industry, as well as on gamescom and the offerings of training institutes and experts.
 
The target audience is made up of, among others, international investors and games companies planning to open or expand subsidiaries in Germany. The publication also gives German games companies an international stage. Guest contributions from Benedikt Grindel (Ubisoft Blue Byte), Hendrik Klindworth (InnoGames), Jan Theysen (KING Art) and others provide a comprehensive overview of the development of gaming in Germany.
 
The complete publication can be downloaded here.