A complete success: third ‘Pitch & Match’ during gamescom impresses across the board

A complete success: third ‘Pitch & Match’ during gamescom impresses across the board
game, Pitch & Match auf der gamescom 2018

Photo: Zweilux for game
 
• Matchmaking event brings together 101 developers and 26 publishers
• Participant survey reveals that more than 90 per cent would recommend the event to others and plan to return in 2019
 
Berlin, 18 October 2018 – The ‘Pitch & Match’ event organised by game – the German Games Industry Association – has already established itself as a permanent fixture. This year’s matchmaking event at gamescom brought together 101 developers and 26 publishers from 22 countries, including Australia, Canada, Russia and the USA. This means that the number of participants increased yet again: 99 developers and 19 publishers from 23 countries registered for the event in 2017, while in 2016 it drew 79 developers and 16 publishers from 17 countries. For many game developers and publishers, ‘Pitch & Match’, taking place for the third time this year, has already proven itself to be an absolute must during gamescom. Strong interest in the event is demonstrated not only by the growing number of participants: in a survey among the registered games companies following the event, more than 85 per cent of those surveyed said that they would appreciate a follow-up after the event. Furthermore, more than 90 per cent of those surveyed would recommend ‘Pitch & Match’ to others and plan to take part in 2019.
 
‘The “Pitch & Match” event has become a key business platform at gamescom,’ says Felix Falk, Managing Director of game. ‘With this event, we are able to offer newcomers and established studios alike the opportunity to present themselves and their projects to potential business partners from Germany and around the world.’
This year, Amazon Appstore, astragon Entertainment, Boombit, Deck13 Interactive, Digerati, Eurovideo, FDG Entertainment, Fellow Traveler, flaregames, gamigo group, HandyGames, Hatch, Headup Games, Kalypso Media Group, Koch Media, Kongregate, Microsoft, Mixtvision, Private Division, rokapublish, Softgames, Team17, Tivola, Ubisoft Blue Byte, Valve and What(games) attended the event to witness the games projects submitted. Each developer was given a slot of around 20 minutes.

game – the German Games Industry Association

We are the association of the German games industry. Our members include developers, publishers and many other games industry actors such as esports event organisers, educational establishments and service providers. As the sponsor of gamescom, we are responsible for the world’s biggest event for computer and video games. We are an expert partner for media and for political and social institutions, and answer questions relating to market development, games culture and media literacy. Our mission is to make Germany the best games location.

Press contact:

Martin Puppe
game – the German Games Industry Association
Charlottenstraße 62
10117 Berlin
Germany
Phone: +49 (0)30 2408779-20
Email: martin.puppe@game.de
www.game.de
Twitter: @game_verband
Facebook.com/game.verband



Martin Puppe
+49 30 240 87 79 20