Our latest press releases
Our publications for download or as a web version
Our downloads
All facts and figures for download or as a web version
Current game charts and archive data
Current sales awards and archive data
We are committed to improving the framework conditions for the games industry in Germany
The statements of the German Games Industry Association
game is co-organizer and conceptual sponsor of gamescom, the largest games event in the world.
The gamescom developer conference
The joint award from politics and business is the most important award in the German games industry
We look at international markets and support German games companies to connect internationally.
We are the association of the German games industry.
Board of Directors and employees of the office …
You can find a list of our members here.
As game, we carry and support the following institutions in the games industry.
FAQ: Regional representatives
On 8 November 2023, the Broadcasting Commission of the federal states released a revised draft for the reform of the Interstate Treaty on the Protection of Minors in the Media (6. MÄStV) for public consultation.
On 15 March 2022, the Broadcasting Commission of the Länder adopted concrete proposals for a reform of the Interstate Treaty on the Protection of Minors in the Media (JMStV) and put them up for discussion. We thank you for the opportunity to comment and welcome the synchronisation of the federal and state regulations on the protection of minors in order to continue to ensure the uniform protection of children and young people in Games.
On 24 June 2020, the Federal Ministry of Justice and Consumer Protection (BMJV) published a discussion draft on the adaptation of copyright law to the requirements of the digital internal market and provided an opportunity to comment until 31 July 2020. The game – Association of the German Games Industry supports the quickest possible implementation of the underlying EU directive and urges a uniform design throughout Europe.
Esports has become a mass cultural phenomenon in Germany. Two thirds of Germans have heard of digital sports, and around 11 million regularly watch esports competitions.
As of: August 12, 2024 The ten demands of the games industry game – The German Games Industry Association works for the comprehensive improvement of conditions for the games industry in Germany, true to our mission ‘Together we are making Germany the heart of gaming worldwide’. From this follow our ten principal demands:
game – the German Games Industry Association has published its opinion on the public consultation by the Federal Ministry of Justice on the implementation of the DSM directive on copyright. We appriciate a quick implementation of the directive into German law.
Computer and video games are one of the most innovative forms of cultural expression and are a recognised cultural asset. Today, game technologies and mechanisms are also used in areas unconnected with the cultural and entertainment sector – from the automotive industry to healthcare.
The German games industry takes the challenges in the areas of media competence and excessive media use very seriously. However, the inclusion of so-called gaming disorder in the draft of the International Classification of Diseases (ICD-11) of the World Health Organization has, with good reason, led to numerous debates.
The implementation and design of loot boxes in computer and video games is the subject of some heated debates. The BIU is taking this opportunity to set out the most frequent aspects of the debate.
With Germany increasingly losing in importance as a development centre for games, the BIU has published a list of ten demands aimed at policymakers ahead of the 2017 parliamentary elections. In the list, the association outlines measures to support the German games industry with the objective of improving conditions for the sector and strengthening Germany as a game development centre of international standing.