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Editorial

Table of contents

  1. Editorial
  2. First steps towards climate neutrality
  3. Environmental footprints: unique aspects of the games industry
  4. Climate partners and their services
  5. Tips for a climate-neutral company
  6. Climate initiatives from the games industry
    1. Special Edition: Assemble Entertainment
    2. Expansionspack: Electronic Arts
    3. In-game-events: Goodgame Studios
    4. Game jam: SAE Institute
    5. Environmental protection as the subject of the game: Eco
    6. Playing for the Planet
    7. Games Console Voluntary Agreement
  7. Commitments – Sony, Microsoft and Nintendo
  8. Interviews
    1. InnoGames, Michael Zillmer
    2. GameDuell, Chris Johnson
    3. the Good Evil, Linda Kruse
  9. Further links
    1. Organisations and initiatives
    2. Climate partners and companies
    3. Resources
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