Der DCP wird gemeinsam von den Ausrichtern kontinuierlich weiterentwickelt. Ziel ist es, die Macherinnen und Macher der Spiele sowie ihre ausgezeichneten Leistungen in den Mittelpunkt zu stellen und öffentlichkeitswirksam zu würdigen.
Verliehen wird der DCP in insgesamt 16 Kategorien, darunter zwei internationale Kategorien, ein Publikumspreis sowie ein Sonderpreis der Jury. Die DCP-Gewinnerinnen und -Gewinner werden durch hochrangig besetzte Fach- und Hauptjurys ausgewählt, bestehend aus Games-Fachleuten sowie Vertreterinnen und Vertretern aus Politik, Medien, Wissenschaft und Kultur. Sie bewerten die eingereichten Spiele auf Basis von Aspekten wie Qualität, Innovationsgehalt, Spielspaß sowie kulturellem und pädagogischem Anspruch. Vorsitzende der Hauptjury ist aktuell Odile Limpach, Professorin für Economics and Entrepreneurship am Cologne Game Lab der TH Köln.
An die Gewinnerinnen und Gewinner des DCP 2022 wurde ein Preisgeld in Höhe von insgesamt 800.000 Euro ausgeschüttet – das bis dato höchste Preisgeld in der DCP-Geschichte.
Nach zwei digitalen Preisverleihungen aufgrund der Corona-Pandemie konnte der Deutsche Computerspielpreis 2022 nun wieder mit Publikum verliehen werden. Nominierte sowie Laudatorinnen und Laudatoren waren zu Gast in der Tonhalle in München. Moderator Uke Bosse sowie die Laudatorinnen und Laudatoren präsentierten in einer unterhaltsamen Gala die Gewinnerinnen und Gewinner des Deutschen Computerspielpreises 2022. Über eine halbe Million Zuschauende fieberten per Livestream zuhause mit den Nominierten mit. Um Gaming-Fans direkt in die Show zu holen, moderierte Streamerin Ollimeee eine Community-Bar und zeigte spannende Live-Kommentare. Das „Beste Deutsche Spiel 2022“ wurde „Chorus“ von Deep Silver Fishlabs.
Mehr Informationen auf www.deutschercomputerspielpreis.de
Alle Gewinnerinnen und Gewinner des Deutschen Computerspielpreises 2022:
(innerhalb der Kategorien in alphabetischer Reihenfolge, in Klammern: Entwickler-Team und Publisher)
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Bestes Deutsches Spiel
Chorus
(Deep Silver Fishlabs / Koch Media)
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Bestes Familienspiel
OMNO
(Studio Inkyfox)
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Nachwuchspreis – Bestes Debüt
White Shadows
(Monokel / Headup Games)
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Nachwuchspreis – Bester Prototyp
Wiblu
(Peter Bartonik, Christian Walter, Ramona Raabe)
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Beste Innovation und Technologie
Warpdrive
(Holocafé)
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Beste Spielewelt und Ästhetik
A Juggler’s Tale
(kaleidoscube / Mixtvision Mediengesellschaft)
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Bestes Gamedesign
Kraken Academy!!
(Happy Broccoli Games / Fellow Traveller)
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Bestes Serious Game
EZRA
(Landesverband Kinder- und Jugendfilm Berlin e. V.)
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Bestes Mobiles Spiel
Albion Online
(Sandbox Interactive)
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Bestes Expertenspiel
Imagine Earth
(Serious Brothers)
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Bestes Live Game
Hunt: Showdown
(Crytek / Koch Media)
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Bestes Internationales Spiel
Elden Ring
(FromSoftware / Bandai Namco Entertainment Germany)
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Bestes Internationales Multiplayer-Spiel
It Takes Two
(Hazelight Studios / Electronic Arts)
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Spielerin/Spieler des Jahres
Maximilian Knabe (aka HandOfBlood)
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Studio des Jahres
Clipsoft
(Regensburg)
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Sonderpreis der Jury
Games Jobs Germany